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Yeah - The guy that made it does some great work! He did an old British Bentley model I like as well!

As for bikes, he's also got a BMW S1000RR and an HD Sportster 1200 from a few years ago.
 

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OK.....I have to ask.........what is it, a "real life" model, if it is, what is the software for? If it's not 'real' what is it?

is the software used to make one? I'm confused, but then again, I'm use to being confused :)
 

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You can build 3D models of objects that people might want to use in their work (movies, television, animated projects, commercials, whatever...) and charge $$$ for them. TurboSquid.com is one of many sites that employ freelance artists to create many different types of models to be sold for such purposes. For example, many of the vehicle commercials you see on television today are not using actual vehicles. A lot of them use 3D models of the cars that are high resolution enough (and textured and lit well enough) so that you can't tell the difference in the commercial environment.

Long story short, this is just another model that can be purchased from the website to be used in most any way you might want to...

Of course, you have to have the software available to you that will work with the model.
I'd love to use it to try out new looks on the bike before going ahead with a purchase - try out new paint jobs!
 

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If you know how to use CAD software you could "build" custom parts to see how they would look on the bike. For instance, if you wanted to do some choppy choppy on the fenders you could make the cuts in the software to see what it looked like. Then adjust them a lot easier than if you actually cut the fender. I got bored in a CAD class in college and drew up a model of my truck. Then just played around putting fender vents, scoops, cowlings, ect on it before I actually bought the parts.

They can also be useful for maintenance if it is drawn up completely. You can use a cut away view to view hard to see places and find ways to physically get to them. Maybe not quite as critical on a bike, but it is still one use.
 

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The artist sets their own price based on a number of factors;
- how detailed the model is,
- how accurate (if applicable) the model is,
- how much time it took them to construct the geometry.

Once sold, a typical license allows you to do whatever you want to the model. If it's used in a commercial, the artist doesn't get any other cash for the use of the object (unless otherwise stipulated, of course).
 

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Discussion Starter · #14 ·
I would use this 3D model to model additional or replacement parts for the Stryker. It's relatively easier to make real parts off of the 3D print / rapid prototype.

It would also be cheaper to manipulate the model for certain looks rather than wasting actual parts.
 
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